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The Hidden Cost of VR Training: Why H.R. 6968 is a Trojan Horse for Big Tech's Labor Strategy

The Hidden Cost of VR Training: Why H.R. 6968 is a Trojan Horse for Big Tech's Labor Strategy

Rep. Mannion's 'Immersive Technology Act' sounds like worker empowerment, but the real target of this technology legislation is labor control.

Key Takeaways

  • H.R. 6968 primarily benefits VR/AR hardware/software vendors via public grants.
  • The legislation standardizes labor surveillance under the guise of safety training.
  • Over-reliance on simulation erodes critical tacit knowledge needed for real-world problem-solving.
  • The true long-term risk is increased worker dependency and reduced cognitive flexibility.

Gallery

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Frequently Asked Questions

What is H.R. 6968, the Immersive Technology for the American Workforce Act of 2025, intended to do for workers and businesses in the US legislature context of technology bills today???

Who are the main corporate beneficiaries if this immersive technology bill becomes law, beyond the stated goals of worker training?

How might this legislation impact the existing union negotiations and labor standards in manufacturing sectors?

What is the difference between tacit knowledge and codified skill in the context of VR training?